Ongoing world building project.
I was asked to create some adorable stickers for Oblio, a projection sketch arcade developed with Positron.
Oblio was projected on the face of the historic Roxie Theatre in Los Angeles, CA. It was a pleasure to see Oblio (and my ten foot tall drawing of a cat’s ass) projected for hundreds to see.
Role: Concept / UI Artist
Airflow is the 4D VR flying experience by Mindride, LLC. I had the fortune of developing show-floor set-up concepts and UI designs for this project.
Role: Concept Designer, Assistant Creative Director
I had the pleasure of contributing as the concept artist for Red Pill VR. We are developing Formosa, the first demonstration of Red Pill VR's audio-reactive life-form concept. Our first iteration of Formosa made its debut at Oculus Connect 3 for the Oculus Rift + Touch in October 2016.
I designed our family of audio-reactive life-forms for this experience. Its anatomy should come together in a way that allows us to 'see the music'. This was my focus.
I do this stuff for fun/freelance.
Role: 2D Game Asset Artist
I had the pleasure of working with developer Tim Marshall on the mobile-focused Casino game, Blackjack: Tutor.
Responsibilities included designing symbols and face cards for each playing card suit, betting chips, as well as the backdrop and text placement for the game.
portraits of friends
Contact me for a commission in this style. I enjoy drawing characters.
Role: All art
Working to bring the writing of Tay Black into a graphic novel issue.
Stay tuned for its release.